VR Headset
VR headsets are allowed in carry-on and checked bags; standalone headsets with a built-in battery are best kept in carry-on.
Carry-on
Allowed
Checked
Allowed
Carry-on details
Allowed. Both standalone VR headsets (with a built-in lithium battery) and tethered headsets (with no battery of their own) pass through security like any other personal electronic device. Remove it for separate X-ray screening if it's packed with your other electronics.
Checked-bag details
Allowed, but carry-on is strongly recommended for standalone headsets with a built-in rechargeable battery — TSA and the FAA prefer lithium-battery devices to stay in the cabin. A tethered headset with no battery has no such restriction.
Special instructions
Standalone headsets like Meta Quest have a non-removable battery under 100 Wh, well within carry-on limits. Tethered headsets that plug into a PC or console (with no internal battery) can be packed the same as any other accessory.
Related rules
FAQ
- Can I bring my Meta Quest on a plane?
- Yes. Standalone VR headsets like the Meta Quest are allowed in carry-on bags — the built-in battery is well under the 100 Wh limit.
- Is a tethered VR headset treated differently than a standalone one?
- A tethered headset with no internal battery has no lithium-battery restrictions at all, but both types are allowed in carry-on and checked bags.
Related items
Sources: TSA — What Can I Bring?, FAA — PackSafe (Hazardous Materials) · Last verified: 2026-07-31
Final decision rests with the security officer at the checkpoint.